In the last three days (well, more evenings), I created a new mini-game called QWERX. It´s a very simple arcade-style game, you have to collect marbles while avoiding to hit the QWERX. Every level you have to collect one more marble, attached marbles increase your inertia. Until now I didn´t get past level 30 :). Controls are Cursor or AWSD and space to release all marbles. As sprites I reused Ron Buols wonderful marbles, which I already use in Marbellous. I called it QWERX because the enemy reminded me a bit of Qix. It is still beta, if you find any bugs please report them to me. Download QWERX (Windows, …
This time from the nearly-finished alpha-version of Zerocron. Just missing some more backgrounds, all 99 Levels are finished. Attractmode: More Attractmode: Ingame:
Marbellous is nearly finished, I just have to add some more levels. Last week I planned to make fotos of some marbles to use as sprites. Sadly I couldn´t find my marbles anymore, so I looked around a bit and found a website containing impressive fotos. I asked the owner, Run Buol, if he allows me to use some of his pictures for my game. He did and even attached some incredible fotos. So, behold the result! 🙂
Some work-in-progress videos of Zerocron, here still worktitled “Blast” and, for testing purposes, featuring the incredibly cool introsong from Hybris (Amiga) by Paul van der Valk.
Well, this is a post. It´s nice, isn´t it?