Zerocron – enemypointer

I added an enemy/bonus pointer (the red thing floating around the player) which shows you the direction of the nearest enemy or, if not available, the nearest bonus item. You already have a radar, but especially at the end of the level it makes is much easier to find what is left.

Free FRAPS Alternative: Open Broadcaster Software

Since my PC is too slow for most game-capturing software (Core2Duo E7200/Radeon HD5700) while running Zerocron, I finally seem to have found a nice and free open source alternative: Open Broadcaster Software (OBS).

All others I tried either were too CPU-hungry and/or had trouble recording sound.

OBS also didn´t perform so good out of the box, I first had to tweak the settings a bit. Basically I changed the H264-encoding to “ultrafast” with medium quality, resulting in low-cpu and hdd-usage. In case you have the same problem, I thought I´d share my settings with you, relevant stuff is marked yellow. Screenshots are from OBS Version 0.657b.

open_broadcaster_software_1 open_broadcaster_software_2 open_broadcaster_software_3 open_broadcaster_software_4 open_broadcaster_software_5


Zerocron Joypad Controls Update

Joypad-Controls are now finished, tested with two Xbox controllers. With fallback for older joypads, tested with a logitech playstation2-like-controller. Also, joystick-detection slowdownbug fixed.

And for your amusement: I somewhen accidently incremented engine smoke size instead of decreasing it. Looks even more funky in movement.

fun with bugs #1 fun with bugs #2 fun with bugs #3

Zerocron Gamepad Controls

After some betatesting (still not much feedback, though) I´m now working on a more universal gamepad support. It seems older controllers work fine with the existing code, but not Xbox compatible ones. But the Xbox compatible functions don´t support the old joypads – so I guess I have to combine both.